<?php
/**
* CakePHP(tm) : Rapid Development Framework (https://cakephp.org)
* Copyright (c) Cake Software Foundation, Inc. (https://cakefoundation.org)
*
* Licensed under The MIT License
* For full copyright and license information, please see the LICENSE.txt
* Redistributions of files must retain the above copyright notice.
*
* @copyright Copyright (c) Cake Software Foundation, Inc. (https://cakefoundation.org)
* @link https://cakephp.org CakePHP(tm) Project
* @since 3.0.0
* @license https://opensource.org/licenses/mit-license.php MIT License
*/
namespace Cake\Core;
use ArrayIterator;
use Cake\Event\EventDispatcherInterface;
use Cake\Event\EventListenerInterface;
use Countable;
use IteratorAggregate;
use RuntimeException;
/**
* Acts as a registry/factory for objects.
*
* Provides registry & factory functionality for object types. Used
* as a super class for various composition based re-use features in CakePHP.
*
* Each subclass needs to implement the various abstract methods to complete
* the template method load().
*
* The ObjectRegistry is EventManager aware, but each extending class will need to use
* \Cake\Event\EventDispatcherTrait to attach and detach on set and bind
*
* @see \Cake\Controller\ComponentRegistry
* @see \Cake\View\HelperRegistry
* @see \Cake\Console\TaskRegistry
*/
abstract class ObjectRegistry implements Countable, IteratorAggregate
{
/**
* Map of loaded objects.
*
* @var object[]
*/
protected $_loaded = [];
/**
* Loads/constructs an object instance.
*
* Will return the instance in the registry if it already exists.
* If a subclass provides event support, you can use `$config['enabled'] = false`
* to exclude constructed objects from being registered for events.
*
* Using Cake\Controller\Controller::$components as an example. You can alias
* an object by setting the 'className' key, i.e.,
*
* ```
* public $components = [
* 'Email' => [
* 'className' => '\App\Controller\Component\AliasedEmailComponent'
* ];
* ];
* ```
*
* All calls to the `Email` component would use `AliasedEmail` instead.
*
* @param string $objectName The name/class of the object to load.
* @param array $config Additional settings to use when loading the object.
* @return mixed
* @throws \Exception If the class cannot be found.
*/
public function load($objectName, $config = [])
{
if (is_array($config) && isset($config['className'])) {
$name = $objectName;
$objectName = $config['className'];
} else {
list(, $name) = pluginSplit($objectName);
}
$loaded = isset($this->_loaded[$name]);
if ($loaded && !empty($config)) {
$this->_checkDuplicate($name, $config);
}
if ($loaded) {
return $this->_loaded[$name];
}
$className = $this->_resolveClassName($objectName);
if (!$className || (is_string($className) && !class_exists($className))) {
list($plugin, $objectName) = pluginSplit($objectName);
$this->_throwMissingClassError($objectName, $plugin);
}
$instance = $this->_create($className, $name, $config);
$this->_loaded[$name] = $instance;
return $instance;
}
/**
* Check for duplicate object loading.
*
* If a duplicate is being loaded and has different configuration, that is
* bad and an exception will be raised.
*
* An exception is raised, as replacing the object will not update any
* references other objects may have. Additionally, simply updating the runtime
* configuration is not a good option as we may be missing important constructor
* logic dependent on the configuration.
*
* @param string $name The name of the alias in the registry.
* @param array $config The config data for the new instance.
* @return void
* @throws \RuntimeException When a duplicate is found.
*/
protected function _checkDuplicate($name, $config)
{
/** @var \Cake\Core\InstanceConfigTrait $existing */
$existing = $this->_loaded[$name];
$msg = sprintf('The "%s" alias has already been loaded.', $name);
$hasConfig = method_exists($existing, 'config');
if (!$hasConfig) {
throw new RuntimeException($msg);
}
if (empty($config)) {
return;
}
$existingConfig = $existing->getConfig();
unset($config['enabled'], $existingConfig['enabled']);
$failure = null;
foreach ($config as $key => $value) {
if (!array_key_exists($key, $existingConfig)) {
$failure = " The `{$key}` was not defined in the previous configuration data.";
break;
}
if (isset($existingConfig[$key]) && $existingConfig[$key] !== $value) {
$failure = sprintf(
' The `%s` key has a value of `%s` but previously had a value of `%s`',
$key,
json_encode($value),
json_encode($existingConfig[$key])
);
break;
}
}
if ($failure) {
throw new RuntimeException($msg . $failure);
}
}
/**
* Should resolve the classname for a given object type.
*
* @param string $class The class to resolve.
* @return string|false The resolved name or false for failure.
*/
abstract protected function _resolveClassName($class);
/**
* Throw an exception when the requested object name is missing.
*
* @param string $class The class that is missing.
* @param string $plugin The plugin $class is missing from.
* @return void
* @throws \Exception
*/
abstract protected function _throwMissingClassError($class, $plugin);
/**
* Create an instance of a given classname.
*
* This method should construct and do any other initialization logic
* required.
*
* @param string $class The class to build.
* @param string $alias The alias of the object.
* @param array $config The Configuration settings for construction
* @return mixed
*/
abstract protected function _create($class, $alias, $config);
/**
* Get the list of loaded objects.
*
* @return string[] List of object names.
*/
public function loaded()
{
return array_keys($this->_loaded);
}
/**
* Check whether or not a given object is loaded.
*
* @param string $name The object name to check for.
* @return bool True is object is loaded else false.
*/
public function has($name)
{
return isset($this->_loaded[$name]);
}
/**
* Get loaded object instance.
*
* @param string $name Name of object.
* @return object|null Object instance if loaded else null.
*/
public function get($name)
{
if (isset($this->_loaded[$name])) {
return $this->_loaded[$name];
}
return null;
}
/**
* Provide public read access to the loaded objects
*
* @param string $name Name of property to read
* @return mixed
*/
public function __get($name)
{
return $this->get($name);
}
/**
* Provide isset access to _loaded
*
* @param string $name Name of object being checked.
* @return bool
*/
public function __isset($name)
{
return isset($this->_loaded[$name]);
}
/**
* Sets an object.
*
* @param string $name Name of a property to set.
* @param mixed $object Object to set.
* @return void
*/
public function __set($name, $object)
{
$this->set($name, $object);
}
/**
* Unsets an object.
*
* @param string $name Name of a property to unset.
* @return void
*/
public function __unset($name)
{
$this->unload($name);
}
/**
* Normalizes an object array, creates an array that makes lazy loading
* easier
*
* @param array $objects Array of child objects to normalize.
* @return array Array of normalized objects.
*/
public function normalizeArray($objects)
{
$normal = [];
foreach ($objects as $i => $objectName) {
$config = [];
if (!is_int($i)) {
$config = (array)$objectName;
$objectName = $i;
}
list(, $name) = pluginSplit($objectName);
if (isset($config['class'])) {
$normal[$name] = $config;
} else {
$normal[$name] = ['class' => $objectName, 'config' => $config];
}
}
return $normal;
}
/**
* Clear loaded instances in the registry.
*
* If the registry subclass has an event manager, the objects will be detached from events as well.
*
* @return $this
*/
public function reset()
{
foreach (array_keys($this->_loaded) as $name) {
$this->unload($name);
}
return $this;
}
/**
* Set an object directly into the registry by name.
*
* If this collection implements events, the passed object will
* be attached into the event manager
*
* @param string $objectName The name of the object to set in the registry.
* @param object $object instance to store in the registry
* @return $this
*/
public function set($objectName, $object)
{
list(, $name) = pluginSplit($objectName);
// Just call unload if the object was loaded before
if (array_key_exists($objectName, $this->_loaded)) {
$this->unload($objectName);
}
if ($this instanceof EventDispatcherInterface && $object instanceof EventListenerInterface) {
$this->getEventManager()->on($object);
}
$this->_loaded[$name] = $object;
return $this;
}
/**
* Remove an object from the registry.
*
* If this registry has an event manager, the object will be detached from any events as well.
*
* @param string $objectName The name of the object to remove from the registry.
* @return $this
*/
public function unload($objectName)
{
if (empty($this->_loaded[$objectName])) {
list($plugin, $objectName) = pluginSplit($objectName);
$this->_throwMissingClassError($objectName, $plugin);
}
$object = $this->_loaded[$objectName];
if ($this instanceof EventDispatcherInterface && $object instanceof EventListenerInterface) {
$this->getEventManager()->off($object);
}
unset($this->_loaded[$objectName]);
return $this;
}
/**
* Returns an array iterator.
*
* @return \ArrayIterator
*/
public function getIterator()
{
return new ArrayIterator($this->_loaded);
}
/**
* Returns the number of loaded objects.
*
* @return int
*/
public function count()
{
return count($this->_loaded);
}
/**
* Debug friendly object properties.
*
* @return array
*/
public function __debugInfo()
{
$properties = get_object_vars($this);
if (isset($properties['_loaded'])) {
$properties['_loaded'] = array_keys($properties['_loaded']);
}
return $properties;
}
}