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./othercms/b2evolution_7.2.3/rsc/ext/mediaelement/js/mediaelement-and-player.init.js
/**
 * This file initialize HTML 5 MediaElement player
 *
 * This file is part of the evoCore framework - {@link http://evocore.net/}
 * See also {@link https://github.com/b2evolution/b2evolution}.
 *
 * @license GNU GPL v2 - {@link http://b2evolution.net/about/gnu-gpl-license}
 *
 * @copyright (c)2003-2020 by Francois PLANQUE - {@link http://fplanque.com/}
 */

jQuery( document ).ready( function()
{
if( evo_html5_mediaelementjs_player_width != '100%' )
{ // Check to make player width <= window width
evo_html5_mediaelementjs_player_width = parseInt( evo_html5_mediaelementjs_player_width );
if( jQuery( window ).width() < evo_html5_mediaelementjs_player_width )
{
evo_html5_mediaelementjs_player_width = jQuery( window ).width();
}
}

jQuery( '.html5_mediaelementjs_player' ).mediaelementplayer(
{
defaultVideoWidth: evo_html5_mediaelementjs_player_width,
defaultVideoHeight: evo_html5_mediaelementjs_player_height,
videoWidth: evo_html5_mediaelementjs_player_width,
videoHeight: evo_html5_mediaelementjs_player_height,
audioWidth: evo_html5_mediaelementjs_player_width,
} );
} );

/**
* Plugin options:

// if the <video width> is not specified, this is the default
defaultVideoWidth: 480,
// if the <video height> is not specified, this is the default
defaultVideoHeight: 270,
// if set, overrides <video width>
videoWidth: -1,
// if set, overrides <video height>
videoHeight: -1,
// width of audio player
audioWidth: 400,
// height of audio player
audioHeight: 30,
// initial volume when the player starts
startVolume: 0.8,
// useful for <audio> player loops
loop: false,
// enables Flash and Silverlight to resize to content size
enableAutosize: true,
// the order of controls you want on the control bar (and other plugins below)
features: ['playpause','progress','current','duration','tracks','volume','fullscreen'],
// Hide controls when playing and mouse is not over the video
alwaysShowControls: false,
// force iPad's native controls
iPadUseNativeControls: false,
// force iPhone's native controls
iPhoneUseNativeControls: false,
// force Android's native controls
AndroidUseNativeControls: false,
// forces the hour marker (##:00:00)
alwaysShowHours: false,
// show framecount in timecode (##:00:00:00)
showTimecodeFrameCount: false,
// used when showTimecodeFrameCount is set to true
framesPerSecond: 25,
// turns keyboard support on and off for this instance
enableKeyboard: true,
// when this player starts, it will pause other players
pauseOtherPlayers: true,
// array of keyboard commands
keyActions: []

*/